The Thread Behind the Discussion
A Steam thread titled "Some questions about the game mechanic" has pulled in five replies from Legend of Defenders players trying to pin down two murky corners of the gear system. Nobody actually nails down an answer, but the thread is a decent window into what's tripping people up right now.
What the Original Post Asks About the Legend of Defenders Game

Posted to the Legend of Defenders Steam discussions board, the thread asks two things about the legend of defenders game that sound simple but apparently can’t be answered just by staring at the in-game UI. First: when a gear piece’s main stat reads something like “Thunder DMG +20%”, does that bonus only kick in when you’ve equipped it on a Thunder-element hero, or does it still pump up thunder damage regardless of which hero wears it? The second question is smaller but just as practical. Why does the player never see gear roll with a Fire holder weapon skill, when other elemental weapon skills show up fine? The original thread sits at five replies right now, enough to suggest this isn’t one person’s confusion, even though nobody’s landed on a conclusive answer yet.
Why This Particular Thread Is Getting Attention

Gear stat questions like this spread fast in hero-collector and RPG communities, mostly because the answer dictates how players burn through limited upgrade resources. A hero-locked Thunder DMG stat means slapping it on the wrong hero torches a gear slot and whatever materials got dumped into upgrading it. If it’s not locked to element at all, plenty of players avoiding certain gear pairings have quietly been leaving damage on the table without knowing it. Even the title, “Some questions about the game mechanic,” reads like someone asking for clarification rather than filing a complaint or flagging a bug.
Then there’s the Fire holder weapon skill issue, smaller in scope but tied to the same frustration. Players chasing a specific elemental set or hunting a particular skill type keep running into a gap, that skill type just isn’t showing up in what they’ve pulled so far.
How This Compares to Other Live-Service Gear Systems
This isn’t the first time a hero-collector game has left players guessing about how elemental stats actually apply. Games in this genre often bury the real mechanic behind vague tooltip wording, forcing the community to reverse-engineer the math through trial and error. Some titles lock elemental damage bonuses strictly to matching-element characters, others apply them universally regardless of hero type, and a few blend the two with diminishing returns for mismatched gear. Without official documentation, Legend of Defenders players are stuck in the same guessing game that communities for other gacha and RPG titles have faced before, which is partly why this particular thread resonates with so many readers scrolling through the Steam discussions board. Anyone searching for clarity on the legend of defenders game gear system right now is going to come up empty-handed until either a developer statement or solid community testing fills the gap.
What the Thread Does and Doesn’t Settle
The thread confirms one thing clearly: the question got asked, and five replies followed. That tells you other players are chewing on the same mechanic, not just one poster stuck alone. What’s missing is any sourced, definitive answer on how Thunder DMG actually interacts with hero element, or a real explanation for why Fire holder skills haven’t dropped for this player. Treat it as an open question, not settled mechanics, wait for harder player testing or a developer to weigh in directly.
What Players Can Do in the Meantime
Test elemental gear on a spare hero slot before committing anything, that’s the safest move while this stays unresolved. Compare damage numbers before and after equipping the piece, and hold off dumping scarce upgrade materials into something whose actual behavior nobody’s confirmed. As for the missing Fire holder skill, there’s no workaround. Normal play and grinding loot is the only option until something changes.
Community Testing as a Stopgap
Plenty of hero-collector communities have solved this exact kind of ambiguity themselves, usually through spreadsheets and shared combat logs rather than waiting on a dev response. The same approach would work here: put a Thunder DMG piece on a Thunder hero, then a non-Thunder hero, screenshot the combat log both times, and drop the numbers back into the thread. That crowdsourced method has cracked similar gear mysteries in other live-service games before, and it would likely get Legend of Defenders players a real answer faster than any patch note or FAQ update will.
Tracking Drop Rates for Missing Skills
For the Fire holder weapon skill question specifically, a similar crowdsourced approach could help narrow things down even without a developer statement. If enough players start logging how many gear pieces they’ve opened versus how many times each elemental weapon skill has appeared, patterns might emerge, whether Fire holder skills are simply rarer than other elements, tied to a specific gear tier, or locked behind content players haven’t reached yet. Spreadsheet tracking like this has previously helped other game communities figure out hidden drop-rate tiers long before official patch notes confirmed them, and it costs nothing but a bit of bookkeeping during normal grinding sessions.
Key Takeaways
Neither question in “Some questions about the game mechanic” has a confirmed answer yet, but the thread surfaces genuine confusion among legend of defenders game players over elemental gear stats and weapon skill drops. Anyone building a loadout right now should keep an eye on this thread and others like it, player testing is the only real source of insight until something more official turns up.

